44 #include "DGtal/base/Common.h" 45 #include "DGtal/helpers/StdDefs.h" 46 #include "DGtal/io/boards/Board2D.h" 47 #include "DGtal/io/Color.h" 52 using namespace DGtal;
63 K.
init( plow, pup,
true );
77 Color( 100, 100, 255 ) ) )
81 Color( 255, 100, 100 ) ) )
85 Color( 100, 255, 100 ) ) )
86 << linelb << linelt << linell << linelr;
Cell uPointel(Point p) const
const Domain domain(Point(1, 2), Point(6, 5))
Custom style class redefining the pen color and the fill color. You may use Board2D::Color::None for ...
void saveSVG(const char *filename, PageSize size=Board::BoundingBox, double margin=10.0) const
Cell uSpel(Point p) const
bool init(const Point &lower, const Point &upper, bool isClosed)
Cell uCell(const PreCell &c) const
void saveEPS(const char *filename, PageSize size=Board::BoundingBox, double margin=10.0) const
Z2i this namespace gathers the standard of types for 2D imagery.
std::string className() const
DGtal is the top-level namespace which contains all DGtal functions and types.
Modifier class in a Board2D stream. Useful to choose your own mode for a given class. Realizes the concept CDrawableWithBoard2D.
Structure representing an RGB triple with alpha component.
Cell uTranslation(const Cell &p, const Vector &vec) const
Aim: This class is a model of CCellularGridSpaceND. It represents the cubical grid as a cell complex...
std::string className() const
Aim: This class specializes a 'Board' class so as to display DGtal objects more naturally (with <<)...