29 #include "DGtal/io/boards/Board2D.h" 55 :
LibBoard::Board( aBackgroundColor ),
68 myStyles( other.myStyles )
Board2D(const Color &aBackgroundColor=Color::None)
Board & operator=(const Board &other)
void selfDisplay(std::ostream &out) const
Structure representing an RGB triple with alpha component.
Board2D & operator=(const Board2D &other)
Aim: This class specializes a 'Board' class so as to display DGtal objects more naturally (with <<)...