DGtal  1.0.0
dgtalBoard3D-6-clipping.cpp
1 
42 #include <iostream>
44 #include "DGtal/io/boards/Board3D.h"
45 #include "DGtal/io/DrawWithDisplay3DModifier.h"
46 #include "DGtal/io/Color.h"
47 #include "DGtal/base/Common.h"
48 #include "DGtal/helpers/StdDefs.h"
49 #include "DGtal/shapes/Shapes.h"
50 
52 
53 using namespace std;
54 using namespace DGtal;
55 using namespace Z3i;
56 
57 
59 // Standard services - public :
60 
61 int main( int /*argc*/, char** /*argv*/ )
62 {
63 
64  Board3D<> board;
65 
66  Point p1( 0, 0, 0 );
67  Point p2( 20, 20, 20 );
68  Domain domain(p1, p2);
69  DigitalSet shape_set( domain );
70 
71  Shapes<Domain>::addNorm2Ball( shape_set, Point( 10, 10, 10 ), 7 );
72 
73  board << SetMode3D( shape_set.className(), "Both" );
74  board << shape_set;
75  board << CustomColors3D(Color(250, 200,0, 100),Color(250, 200,0, 20));
76  board << SetMode3D( p1.className(), "Paving" );
77 
78  board << ClippingPlane(1,0,0,-4.9);
79  board << ClippingPlane(0,1,0.3,-10);
80 
81  board.saveOBJ("board3D-6-clipping.obj");
82 
83 }
84 // //
86 
87 
88 
89 
90 
DigitalSetSelector< Domain, BIG_DS+HIGH_BEL_DS >::Type DigitalSet
Definition: StdDefs.h:100
void saveOBJ(const std::string &filename, const bool isNormalized=false)
Domain domain
The class Board3D is a type of Display3D which export the figures in the format OBJ/MTL when calling ...
Definition: Board3D.h:81
int main(int argc, char **argv)
DGtal is the top-level namespace which contains all DGtal functions and types.
MyPointD Point
Definition: testClone2.cpp:383
Structure representing an RGB triple with alpha component.
Definition: Color.h:66
Aim: A utility class for constructing different shapes (balls, diamonds, and others).
Class for adding a Clipping plane through the Viewer3D stream. Realizes the concept CDrawableWithView...
Modifier class in a Display3D stream. Useful to choose your own mode for a given class....