DGtal  1.0.0
Public Member Functions | Data Fields
DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage Struct Reference
Collaboration diagram for DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage:
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Public Member Functions

 ~GLTextureImage ()
 
 GLTextureImage (const GLTextureImage &aGLImg)
 
 GLTextureImage (const typename Viewer3D< Space, KSpace >::TextureImage &aGSImage)
 

Data Fields

RealPoint point1
 coordinates More...
 
RealPoint point2
 
RealPoint point3
 
RealPoint point4
 
Viewer3D< Space, KSpace >::ImageDirection myDirection
 
unsigned int myImageWidth
 
unsigned int myImageHeight
 
unsigned int myBufferWidth
 
unsigned int myBufferHeight
 
GLuint myTextureName
 
Viewer3D< Space, KSpace >::TextureMode myMode
 
unsigned char * myTextureImageBufferGS
 
unsigned char * myTextureImageBufferRGB
 
double vectNormal [3]
 
double myTextureFitX
 
double myTextureFitY
 

Detailed Description

template<typename TSpace = SpaceND<3>, typename TKSpace = KhalimskySpaceND<3>>
struct DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage

Used to display in OPENGL an image as a textured quad image.

Definition at line 1209 of file Viewer3D.h.

Constructor & Destructor Documentation

◆ ~GLTextureImage()

template<typename TSpace = SpaceND<3>, typename TKSpace = KhalimskySpaceND<3>>
DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::~GLTextureImage ( )
inline

◆ GLTextureImage() [1/2]

template<typename TSpace = SpaceND<3>, typename TKSpace = KhalimskySpaceND<3>>
DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::GLTextureImage ( const GLTextureImage aGLImg)
inline

Definition at line 1252 of file Viewer3D.h.

1252  : myBufferWidth(aGLImg.myBufferWidth),
1253  myBufferHeight(aGLImg.myBufferHeight),
1254  myTextureName(aGLImg.myTextureName),
1255  myMode(aGLImg.myMode),
1256  myTextureFitX(aGLImg.myTextureFitX),
1257  myTextureFitY(aGLImg.myTextureFitY)
1258 
1259  {
1260  point1[0]=aGLImg.point1[0]; point1[1]=aGLImg.point1[1]; point1[2]=aGLImg.point1[2];
1261  point2[0]=aGLImg.point2[0]; point2[1]=aGLImg.point2[1]; point2[2]=aGLImg.point2[2];
1262  point3[0]=aGLImg.point3[0]; point3[1]=aGLImg.point3[1]; point3[2]=aGLImg.point3[2];
1263  point4[0]=aGLImg.point4[0]; point4[1]=aGLImg.point4[1]; point4[2]=aGLImg.point4[2];
1264  myImageWidth=aGLImg.myImageWidth; myImageHeight=aGLImg.myImageHeight;
1265  myDirection = aGLImg.myDirection;
1266  vectNormal[0]=aGLImg.vectNormal[0];
1267  vectNormal[1]=aGLImg.vectNormal[1];
1268  vectNormal[2]=aGLImg.vectNormal[2];
1269 
1270  if(myMode== 1)
1271  {
1272  myTextureImageBufferGS = new unsigned char [myBufferHeight*myBufferWidth];
1273  for(unsigned int i=0; i<myBufferHeight*myBufferWidth;i++)
1274  {
1275  myTextureImageBufferGS[i]=aGLImg.myTextureImageBufferGS[i];
1276  }
1278  {
1279  myTextureImageBufferRGB = new unsigned char [3*myBufferHeight*myBufferWidth];
1280  for(unsigned int i=0; i<3*myBufferHeight*myBufferWidth;i+=3)
1281  {
1282  myTextureImageBufferRGB[i]=aGLImg.myTextureImageBufferRGB[i];
1283  myTextureImageBufferRGB[i+1]=aGLImg.myTextureImageBufferRGB[i+1];
1284  myTextureImageBufferRGB[i+2]=aGLImg.myTextureImageBufferRGB[i+2];
1285  }
1286  }
1287  }
RealPoint point1
coordinates
Definition: Viewer3D.h:1212
unsigned char * myTextureImageBufferGS
Definition: Viewer3D.h:1225
Viewer3D< Space, KSpace >::ImageDirection myDirection
Definition: Viewer3D.h:1217
unsigned char * myTextureImageBufferRGB
Definition: Viewer3D.h:1226
Viewer3D< Space, KSpace >::TextureMode myMode
Definition: Viewer3D.h:1224

References DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::myBufferHeight, DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::myBufferWidth, DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::myDirection, DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::myImageHeight, DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::myImageWidth, DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::myMode, DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::myTextureImageBufferGS, DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::myTextureImageBufferRGB, DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::point1, DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::point2, DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::point3, DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::point4, and DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::vectNormal.

◆ GLTextureImage() [2/2]

template<typename TSpace = SpaceND<3>, typename TKSpace = KhalimskySpaceND<3>>
DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::GLTextureImage ( const typename Viewer3D< Space, KSpace >::TextureImage aGSImage)
inline

Definition at line 1291 of file Viewer3D.h.

1292  {
1293  point1[0]=aGSImage.point1[0]; point1[1]=aGSImage.point1[1]; point1[2]=aGSImage.point1[2];
1294  point2[0]=aGSImage.point2[0]; point2[1]=aGSImage.point2[1]; point2[2]=aGSImage.point2[2];
1295  point3[0]=aGSImage.point3[0]; point3[1]=aGSImage.point3[1]; point3[2]=aGSImage.point3[2];
1296  point4[0]=aGSImage.point4[0]; point4[1]=aGSImage.point4[1]; point4[2]=aGSImage.point4[2];
1297  myImageWidth=aGSImage.myImageWidth; myImageHeight=aGSImage.myImageHeight;
1298  myDirection = aGSImage.myDirection;
1299  myMode= aGSImage.myMode;
1304  RealPoint v1 = point2-point1;
1305  RealPoint v2 = point4-point1;
1306  vectNormal[0] = v1[1]*v2[2] - v1[2]*v2[1];
1307  vectNormal[1] = v1[2]*v2[0] - v1[0]*v2[2];
1308  vectNormal[2] = v1[0]*v2[1] - v1[1]*v2[0];
1309  double norm = sqrt(vectNormal[0]*vectNormal[0]+vectNormal[1]*vectNormal[1]+vectNormal[2]*vectNormal[2]);
1310  vectNormal[0] /=norm; vectNormal[1] /=norm; vectNormal[2] /=norm;
1311  }
1312 
1315 
1316  if(myMode== 1)
1317  {
1318  myTextureImageBufferGS = new unsigned char [myBufferHeight*myBufferWidth];
1319  unsigned int pos=0;
1320  for (unsigned int i=0; i<myBufferHeight; i++)
1321  {
1322  for (unsigned int j=0; j<myBufferWidth; j++)
1323  {
1324  if(i<myImageHeight && j< myImageWidth)
1325  {
1326  myTextureImageBufferGS[pos]= aGSImage.myTabImage[i*myImageWidth+j];
1327  }else{
1328  myTextureImageBufferGS[pos]=0;
1329  }
1330  pos++;
1331  }
1332  }
1334  {
1335  myTextureImageBufferRGB = new unsigned char [3*myBufferHeight*myBufferWidth];
1336  unsigned int pos=0;
1337  for (unsigned int i=0; i<myBufferHeight; i++)
1338  {
1339  for (unsigned int j=0; j<myBufferWidth; j++)
1340  {
1341  if(i<myImageHeight && j< myImageWidth)
1342  {
1343  DGtal::Color aCol(aGSImage.myTabImage[i*myImageWidth+j]);
1344  myTextureImageBufferRGB[pos]= aCol.red();
1345  myTextureImageBufferRGB[pos+1]= aCol.green();
1346  myTextureImageBufferRGB[pos+2]= aCol.blue();
1347  }else{
1348  myTextureImageBufferRGB[pos]=0;
1349  myTextureImageBufferRGB[pos+1]=0;
1350  myTextureImageBufferRGB[pos+2]=0;
1351  }
1352  pos+=3;
1353  }
1354  }
1355  }
1356 
1359  }
RealPoint point1
coordinates
Definition: Viewer3D.h:1212
unsigned char * myTextureImageBufferGS
Definition: Viewer3D.h:1225
Viewer3D< Space, KSpace >::ImageDirection myDirection
Definition: Viewer3D.h:1217
unsigned char * myTextureImageBufferRGB
Definition: Viewer3D.h:1226
Viewer3D< Space, KSpace >::TextureMode myMode
Definition: Viewer3D.h:1224
T roundToUpperPowerOfTwo(const T &n)
Structure representing an RGB triple with alpha component.
Definition: Color.h:66

References DGtal::Color::blue(), DGtal::Color::green(), DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::myBufferHeight, DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::myBufferWidth, DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::myDirection, DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::myImageHeight, DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::myImageWidth, DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::myMode, DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::myTextureFitX, DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::myTextureFitY, DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::myTextureImageBufferGS, DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::myTextureImageBufferRGB, DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::point1, DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::point2, DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::point3, DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::point4, DGtal::Color::red(), DGtal::functions::roundToUpperPowerOfTwo(), DGtal::Viewer3D< TSpace, TKSpace >::undefDirection, and DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::vectNormal.

Field Documentation

◆ myBufferHeight

template<typename TSpace = SpaceND<3>, typename TKSpace = KhalimskySpaceND<3>>
unsigned int DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::myBufferHeight

◆ myBufferWidth

template<typename TSpace = SpaceND<3>, typename TKSpace = KhalimskySpaceND<3>>
unsigned int DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::myBufferWidth

◆ myDirection

template<typename TSpace = SpaceND<3>, typename TKSpace = KhalimskySpaceND<3>>
Viewer3D<Space, KSpace>::ImageDirection DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::myDirection

◆ myImageHeight

template<typename TSpace = SpaceND<3>, typename TKSpace = KhalimskySpaceND<3>>
unsigned int DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::myImageHeight

◆ myImageWidth

template<typename TSpace = SpaceND<3>, typename TKSpace = KhalimskySpaceND<3>>
unsigned int DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::myImageWidth

◆ myMode

template<typename TSpace = SpaceND<3>, typename TKSpace = KhalimskySpaceND<3>>
Viewer3D<Space, KSpace>::TextureMode DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::myMode

◆ myTextureFitX

template<typename TSpace = SpaceND<3>, typename TKSpace = KhalimskySpaceND<3>>
double DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::myTextureFitX

◆ myTextureFitY

template<typename TSpace = SpaceND<3>, typename TKSpace = KhalimskySpaceND<3>>
double DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::myTextureFitY

◆ myTextureImageBufferGS

template<typename TSpace = SpaceND<3>, typename TKSpace = KhalimskySpaceND<3>>
unsigned char* DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::myTextureImageBufferGS

◆ myTextureImageBufferRGB

template<typename TSpace = SpaceND<3>, typename TKSpace = KhalimskySpaceND<3>>
unsigned char* DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::myTextureImageBufferRGB

◆ myTextureName

template<typename TSpace = SpaceND<3>, typename TKSpace = KhalimskySpaceND<3>>
GLuint DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::myTextureName

Definition at line 1223 of file Viewer3D.h.

◆ point1

template<typename TSpace = SpaceND<3>, typename TKSpace = KhalimskySpaceND<3>>
RealPoint DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::point1

coordinates

Definition at line 1212 of file Viewer3D.h.

Referenced by DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::GLTextureImage().

◆ point2

template<typename TSpace = SpaceND<3>, typename TKSpace = KhalimskySpaceND<3>>
RealPoint DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::point2

◆ point3

template<typename TSpace = SpaceND<3>, typename TKSpace = KhalimskySpaceND<3>>
RealPoint DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::point3

◆ point4

template<typename TSpace = SpaceND<3>, typename TKSpace = KhalimskySpaceND<3>>
RealPoint DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::point4

◆ vectNormal

template<typename TSpace = SpaceND<3>, typename TKSpace = KhalimskySpaceND<3>>
double DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::vectNormal[3]

The documentation for this struct was generated from the following file: