DGtal  1.2.0
IntersectionTarget.h
1 
17 #pragma once
18 
28 #if !defined IntersectionTarget_h
30 #define IntersectionTarget_h
31 
32 #include "DGtal/helpers/StdDefs.h"
33 #include "DGtal/base/ConstAlias.h"
34 #include "DGtal/shapes/Mesh.h"
35 #include "DGtal/shapes/IntersectionTarget.h"
36 #include "DGtal/kernel/SpaceND.h"
37 #include "DGtal/kernel/sets/CDigitalSet.h"
38 #include "DGtal/geometry/tools/determinant/PredicateFromOrientationFunctor2.h"
39 #include "DGtal/geometry/tools/determinant/InHalfPlaneBySimple3x3Matrix.h"
40 
41 namespace DGtal
42 {
43 
45 
56  template<typename TSpace, size_t TSeparation, size_t TDimension = 1>
58  {
60  BOOST_STATIC_ASSERT_MSG( TSpace::dimension == 3, "DigitalSet dimension must be 3");
61 
63  BOOST_STATIC_ASSERT_MSG( TSeparation == 6 || TSeparation == 26, "Separation must be 6 or 26");
64 
66  BOOST_STATIC_ASSERT_MSG( TDimension == 1, "Currently only 1D intersection target is implemented");
67 
72 
74  template<typename Space, size_t Separation, size_t Dimension = 1>
76 
77  /****** Associated types *********************/
79  using PointR3 = typename TSpace::RealPoint;
80  using VectorR3 = typename TSpace::RealPoint;
81  using PointR2 = typename Space2D::RealPoint;
83  /*********************************************/
84 
86  struct Edge
87  {
89  Edge() = default;
90  Edge(const Edge&) = default;
91  Edge(const PointR3& mf, const PointR3& ms) : myFirst(mf), mySecond(ms) {}
92  };
93 
97  template<typename Space>
98  struct IntersectionTarget<Space, 6, 1>
99  {
100  // ----------------------- Members ------------------------------
101 
103  const std::array<Edge, 3> myTarget {{
104  { { 0.5, 0.0, 0.0 }, { -0.5, 0.0, 0.0} } , // AB
105  { { 0.0, 0.0, 0.5 }, { 0.0, 0.0, -0.5} } , // CD
106  { { 0.0, 0.5, 0.0 }, { 0.0, -0.5, 0.0} } // EF
107  }};
108 
109  // ----------------------- Standard services --------------------
110 
115  const std::array<Edge, 3>& operator()() {
116  return myTarget;
117  }
118 
124  const Edge& operator()(int i) {
125  return myTarget[i];
126  }
127 
134  PointR2 project(int i, const PointR3& p) const {
135  ASSERT( 0 <= i && i <= 2 );
136 
137  if(myTarget[i].myFirst[0] == 0.5)
138  return { p[1], p[2] }; // ignore x
139  else if(myTarget[i].myFirst[1] == 0.5)
140  return { p[0], p[2] }; // ignore y
141  else
142  return { p[0], p[1] }; // ignore z
143  }
144  };
145 
149  template<typename Space>
150  struct IntersectionTarget<Space, 26, 1>
151  {
152  // ----------------------- Members ------------------------------
153 
155  const std::array<Edge, 4> myTarget {{
156  { { -0.5, 0.5, 0.5}, { 0.5, -0.5, -0.5} } , // AG
157  { { 0.5, 0.5, 0.5}, { -0.5, -0.5, -0.5} } , // BH
158  { { 0.5, 0.5, -0.5}, { -0.5, -0.5, 0.5} } , // CE
159  { { -0.5, 0.5, -0.5}, { 0.5, -0.5, 0.5} } // DF
160  }};
161 
163  std::array<VectorR3, 4> myE1base;
164 
166  std::array<VectorR3, 4> myE2base;
167 
172  {
173  const double coef = 1. / std::sqrt(3.);
174 
175  std::array<VectorR3, 4> myNormal {{
176  { coef, -coef, -coef } ,
177  { -coef, -coef, -coef } ,
178  { -coef, -coef, coef } ,
179  { coef, -coef, coef }
180  }};
181 
182  // computation of each e1/e2 bases foreach normal
183  for(int i = 0; i < 4; i++)
184  {
185  auto& x = myNormal[i][0];
186  auto& y = myNormal[i][1];
187  auto& z = myNormal[i][2];
188 
189  myE1base[i] = std::move( VectorR3(-y, x, 0).getNormalized() );
190  myE2base[i] = std::move( VectorR3(-x*z, -y*z, x*x + y*y).getNormalized() );
191  }
192  }
193 
194  // ----------------------- Standard services --------------------
195 
200  const std::array<Edge, 4>& operator()() const {
201  return myTarget;
202  }
203 
209  const Edge& operator()(int i) const {
210  return myTarget[i];
211  }
212 
219  PointR2 project(int i, const PointR3& p) const {
220  ASSERT( 0 <= i && i <= 3 );
221 
222  return { myE1base[i].dot(p), myE2base[i].dot(p) };
223  }
224  };
225  };
226 }
227 
228 #endif // !defined MeshVoxelizer_h
PointVector< dim, double > RealPoint
Definition: SpaceND.h:117
DGtal is the top-level namespace which contains all DGtal functions and types.
Edge(const PointR3 &mf, const PointR3 &ms)
std::array< VectorR3, 4 > myE1base
E1 base for each target's edge.
Internal intersection target structure.
Aim: A class for intersection target used for voxelization.
typename Space2D::RealPoint PointR2
typename TSpace::RealPoint VectorR3
BOOST_STATIC_ASSERT_MSG(TSeparation==6||TSeparation==26, "Separation must be 6 or 26")
Separation Checking.
BOOST_STATIC_ASSERT_MSG(TSpace::dimension==3, "DigitalSet dimension must be 3")
Digital Set dimension Checking.
typename TSpace::RealPoint PointR3
BOOST_STATIC_ASSERT_MSG(TDimension==1, "Currently only 1D intersection target is implemented")
Dimension of the intersection target checking.
Z2i::RealPoint RealPoint