124int main(
int argc,
char* argv[] )
132 using namespace DGtal;
140 std::string input = argv[ 1 ];
141 const double R = argc > 2 ? atof( argv[ 2 ] ) : 2.0;
142 const int m = argc > 3 ? atoi( argv[ 3 ] ) : 0;
143 const int M = argc > 4 ? atoi( argv[ 4 ] ) : 1;
144 const double Kmax = argc > 5 ? atof( argv[ 5 ] ) : 0.33;
148 auto params = SH::defaultParameters() | SHG::defaultParameters();
149 params(
"thresholdMin", m )(
"thresholdMax", M )(
"closed", 1);
150 params(
"t-ring", 3 )(
"surfaceTraversal",
"Default" );
151 auto bimage = SH::makeBinaryImage( input.c_str(), params );
152 if ( bimage ==
nullptr )
154 trace.
error() <<
"Unable to read file <" << input.c_str() <<
">" << std::endl;
157 auto K = SH::getKSpace( bimage, params );
158 auto sembedder = SH::getSCellEmbedder(
K );
159 auto embedder = SH::getCellEmbedder(
K );
160 auto surface = SH::makeDigitalSurface( bimage,
K, params );
161 auto surfels = SH::getSurfelRange(
surface, params );
162 trace.
info() <<
"- surface has " << surfels.size()<<
" surfels." << std::endl;
167 std::vector< SM::Vertices > faces;
169 auto pointels = SH::getPointelRange( c2i,
surface );
170 auto vertices = SH::RealPoints( pointels.size() );
171 std::transform( pointels.cbegin(), pointels.cend(), vertices.begin(),
172 [&] (
const SH::Cell& c) { return embedder( c ); } );
173 for (
auto&& surfel : *
surface )
175 const auto primal_surfel_vtcs = SH::getPointelRange(
K, surfel );
177 for (
auto&& primal_vtx : primal_surfel_vtcs )
178 face.push_back( c2i[ primal_vtx ] );
179 faces.push_back( face );
181 smesh.init( vertices.cbegin(), vertices.cend(),
182 faces.cbegin(), faces.cend() );
183 trace.
info() << smesh << std::endl;
190 auto face_normals = SHG::getCTrivialNormalVectors(
surface, surfels, params );
191 smesh.setFaceNormals( face_normals.cbegin(), face_normals.cend() );
192 if ( smesh.vertexNormals().empty() )
193 smesh.computeVertexNormalsFromFaceNormals();
195 auto mu0 = cnc.computeMu0();
196 auto muXY = cnc.computeMuXY();
202 std::vector< double > K1( smesh.nbFaces() );
203 std::vector< double > K2( smesh.nbFaces() );
204 std::vector< RealVector > D1( smesh.nbFaces() );
205 std::vector< RealVector > D2( smesh.nbFaces() );
206 for (
auto f = 0; f < smesh.nbFaces(); ++f )
208 const auto b = smesh.faceCentroid( f );
209 const auto N = smesh.faceNormals()[ f ];
210 const auto area = mu0 .measure( b, R, f );
211 const auto M = muXY.measure( b, R, f );
212 std::tie( K1[ f ], K2[ f ], D1[ f ], D2[ f ] )
213 = cnc.principalCurvatures( area, M, N );
218 auto K1_min_max = std::minmax_element( K1.cbegin(), K1.cend() );
219 auto K2_min_max = std::minmax_element( K2.cbegin(), K2.cend() );
220 std::cout <<
"Computed k1 curvatures:"
221 <<
" min=" << *K1_min_max.first <<
" max=" << *K1_min_max.second
223 std::cout <<
"Computed k2 curvatures:"
224 <<
" min=" << *K2_min_max.first <<
" max=" << *K2_min_max.second
230 smesh.vertexNormals() = SH::RealVectors();
231 smesh.faceNormals() = SH::RealVectors();
233 const auto colormapK1 = makeQuantifiedColorMap(
makeColorMap( -Kmax, Kmax ) );
234 const auto colormapK2 = makeQuantifiedColorMap(
makeColorMap( -Kmax, Kmax ) );
235 auto colorsK1 = SMW::Colors( smesh.nbFaces() );
236 auto colorsK2 = SMW::Colors( smesh.nbFaces() );
237 for (
auto i = 0; i < smesh.nbFaces(); i++ )
239 colorsK1[ i ] = colormapK1( K1[ i ] );
240 colorsK2[ i ] = colormapK2( K2[ i ] );
242 SMW::writeOBJ(
"example-cnc-K1", smesh, colorsK1 );
243 SMW::writeOBJ(
"example-cnc-K2", smesh, colorsK2 );
244 const auto avg_e = smesh.averageEdgeLength();
245 SH::RealPoints positions( smesh.nbFaces() );
246 for (
auto f = 0; f < positions.size(); ++f )
248 D1[ f ] *= smesh.localWindow( f );
249 positions[ f ] = smesh.faceCentroid( f ) - 0.5 * D1[ f ];
251 SH::saveVectorFieldOBJ( positions, D1, 0.05 * avg_e, SH::Colors(),
253 SH::Color::Black, SH::Color( 0, 128, 0 ) );
254 for (
auto f = 0; f < positions.size(); ++f )
256 D2[ f ] *= smesh.localWindow( f );
257 positions[ f ] = smesh.faceCentroid( f ) - 0.5 * D2[ f ];
259 SH::saveVectorFieldOBJ( positions, D2, 0.05 * avg_e, SH::Colors(),
261 SH::Color::Black, SH::Color(128, 0,128 ) );