DGtal 1.3.0
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dgtalBoard3DTo2D-4-modes.cpp
1
39#include <iostream>
40#include "DGtal/io/boards/Board3DTo2D.h"
41#include "DGtal/base/Common.h"
42#include "DGtal/helpers/StdDefs.h"
43#include "DGtal/shapes/Shapes.h"
44
46
47using namespace std;
48using namespace DGtal;
49using namespace Z3i;
50
51
53// Standard services - public :
54
55int main()
56{
58
59 Point p1( -1, -1, -2 );
60 Point p2( 2, 2, 3 );
61 Domain domain( p1, p2 );
62
63 Point p3( 1, 1, 1 );
64 Point p4( 2, -1, 3 );
65 Point p5( -1, 2, 3 );
66 Point p6( 0, 0, 0 );
67 Point p0( 0, 2, 1 );
68
69 //board << SetMode3D( p1.className(), "Grid" );
70
71 board << p1 << p2 << p3 << p4 << p5 << p6 << p0;
72
73 //board << SetMode3D(domain.className(), "PavingGrids");
74 board << domain;
75
76 board << CameraPosition(0.500000, 0.500000, 11.274194)
77 << CameraDirection(0.000000, 0.000000, -1.000000)
78 << CameraUpVector(0.000000, 1.000000, 0.000000);
79
80 //board << SetMode3D(board.className(), "WireFrameMode");
81 board.saveCairo("dgtalBoard3DTo2D-4-modes.png", Board3DTo2D<Space, KSpace>::CairoPNG, 600, 400);
82}
83// //
85
86
87
88
Class for PDF, PNG, PS, EPS, SVG export drawings with Cairo with 3D->2D projection.
Definition: Board3DTo2D.h:71
void saveCairo(const char *filename, CairoType type, int bWidth, int bHeight)
DGtal is the top-level namespace which contains all DGtal functions and types.
STL namespace.
CameraDirection class to set camera direction.
CameraPosition class to set camera position.
CameraUpVector class to set camera up-vector.
int main(int argc, char **argv)
Domain domain