DGtal 1.3.0
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CameraDirection class to set camera direction. More...
#include <DGtal/io/boards/DrawWithBoard3DTo2DModifier.h>
Public Member Functions | |
CameraDirection (const double x, const double y, const double z) | |
CameraDirection (const double x, const double y, const double z) | |
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std::string | className () const |
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template<typename Sp , typename KSp > | |
void | setStyle (Display3D< Sp, KSp > &) const |
virtual | ~DrawableWithDisplay3D () |
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std::string | className () const |
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std::string | className () const |
Data Fields | |
double | dirx |
double | diry |
double | dirz |
CameraDirection class to set camera direction.
Definition at line 90 of file DrawWithBoard3DTo2DModifier.h.
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inline |
Constructor.
x | x direction. |
y | y direction. |
z | z direction. |
Definition at line 99 of file DrawWithBoard3DTo2DModifier.h.
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inline |
Constructor.
x | x direction. |
y | y direction. |
z | z direction. |
Definition at line 99 of file DrawWithViewer3DModifier.h.
double DGtal::CameraDirection::dirx |
Definition at line 103 of file DrawWithBoard3DTo2DModifier.h.
double DGtal::CameraDirection::diry |
Definition at line 103 of file DrawWithBoard3DTo2DModifier.h.
double DGtal::CameraDirection::dirz |
Definition at line 103 of file DrawWithBoard3DTo2DModifier.h.