This example shows the greedy decomposition of an noisy contour from the alpha-thick segment primitive with alpha = 4.
#include <iostream>
#include "ConfigExamples.h"
#include "DGtal/helpers/StdDefs.h"
#include "DGtal/base/Common.h"
#include "DGtal/geometry/curves/AlphaThickSegmentComputer.h"
#include "DGtal/io/boards/Board2D.h"
#include "DGtal/geometry/curves/GreedySegmentation.h"
#include <DGtal/io/readers/GenericReader.h>
{
trace.
beginBlock (
"Example of greedy alpha thick segment decompotion" );
typedef std::vector<Z2i::RealPoint>::const_iterator
ConstIterator;
std::string file = examplesPath + "samples/contourSnoisy.sdp";
aBoard <<
SetMode(aContour[0].className(),
"Grid");
std::vector<LibBoard::Point> poly;
for (
unsigned int i = 0; i< aContour.size(); i++) poly.push_back(
LibBoard::Point(aContour[i][0], aContour[i][1]));
aBoard <<
SetMode(
"AlphaThickSegment",
"BoundingBox");
DecompositionAT theDecomposition(aContour.begin(), aContour.end(), AlphaThickSegmentComputer2D(4));
for ( DecompositionAT::SegmentComputerIterator
it = theDecomposition.begin(),
itEnd = theDecomposition.end();
it != itEnd; ++it )
{
aBoard<< *it;
}
aBoard.
saveEPS(
"greedyAlphaThickDecomposition.eps");
return 0;
}
Aim: This class is devoted to the recognition of alpha thick segments as described in ....
Aim: This class specializes a 'Board' class so as to display DGtal objects more naturally (with <<)....
Aim: Computes the greedy segmentation of a range given by a pair of ConstIterators....
void beginBlock(const std::string &keyword="")
Board & setPenColor(const DGtal::Color &color)
void fillPolyline(const std::vector< Point > &points, int depthValue=-1)
void saveEPS(const char *filename, PageSize size=Board::BoundingBox, double margin=10.0) const
MyDigitalSurface::ConstIterator ConstIterator
DGtal is the top-level namespace which contains all DGtal functions and types.
Custom style class redefining the pen color. You may use Board2D::Color::None for transparent color.
Aim: Implements method to read a set of points represented in each line of a file.
Modifier class in a Board2D stream. Useful to choose your own mode for a given class....
Struct representing a 2D point.