Converting a digital set to cubical complex.
#include <iostream>
#include <cmath>
#include <map>
#include "ConfigExamples.h"
#include "DGtal/helpers/StdDefs.h"
#include "DGtal/base/Common.h"
#include "DGtal/topology/CubicalComplex.h"
#include "DGtal/shapes/GaussDigitizer.h"
#include "DGtal/shapes/Shapes.h"
#include "DGtal/shapes/EuclideanShapesDecorator.h"
#include "DGtal/shapes/parametric/Flower2D.h"
#include "DGtal/io/boards/Board2D.h"
#include "DGtal/io/Color.h"
using namespace functors;
using namespace Z2i;
{
trace.
beginBlock (
"Example digitalSetToCubicalComplexes2D" );
MyEuclideanShape shape(
RealPoint( 0.0, 0.0 ), 16, 5, 5, M_PI_2/2. );
MyGaussDigitizer digShape;
digShape.init ( shape.getLowerBound(), shape.getUpperBound(), 1.0 );
Domain domainShape = digShape.getDomain();
board <<
SetMode( domainShape.className(),
"Paving" ) << domainShape;
Color dorange ( 255, 136, 0, 220 );
board << aSet;
trace.
beginBlock (
"Generate a 2D cubical representation." );
typedef map<Cell, CubicalCellData>
Map;
K.init ( domainShape.lowerBound(), domainShape.upperBound(),
true );
board <<
SetMode( domainShape.className(),
"Paving" ) << domainShape;
it != itE; ++it )
{
if ( d == 0 )
else if ( d == 1 )
Color( 100, 255, 100 ) ) );
else
Color( 100, 255, 100 ) ) );
board << it->first;
}
board.
saveEPS (
"cubicalComplexes.eps" );
return 0;
}
Aim: This class specializes a 'Board' class so as to display DGtal objects more naturally (with <<)....
Structure representing an RGB triple with alpha component.
Aim: This class represents an arbitrary cubical complex living in some Khalimsky space....
Aim: Model of the concept StarShaped represents any flower with k-petals in the plane.
void attach(ConstAlias< EuclideanShape > shape)
Aim: A utility class for constructing different shapes (balls, diamonds, and others).
void beginBlock(const std::string &keyword="")
void saveEPS(const char *filename, PageSize size=Board::BoundingBox, double margin=10.0) const
DGtal is the top-level namespace which contains all DGtal functions and types.
DGtal::uint32_t Dimension
Custom style class redefining the pen color and the fill color. You may use Board2D::Color::None for ...
Custom style class redefining the fill color. You may use Board2D::Color::None for transparent color.
Modifier class in a Board2D stream. Useful to choose your own mode for a given class....
std::unordered_map< Cell, CubicalCellData > Map
CubicalComplex< KSpace, Map > CC
CC::CellMapConstIterator CellMapConstIterator
HyperRectDomain< Space > Domain
PointVector< 3, double > RealPoint
Z2i::DigitalSet DigitalSet