44#include "DGtal/io/boards/Board3D.h"
45#include "DGtal/io/DrawWithDisplay3DModifier.h"
46#include "DGtal/io/Color.h"
47#include "DGtal/base/Common.h"
48#include "DGtal/helpers/StdDefs.h"
49#include "DGtal/shapes/Shapes.h"
61int main(
int ,
char** )
67 Point p2( 20, 20, 20 );
73 board <<
SetMode3D( shape_set.className(),
"Both" );
76 board <<
SetMode3D( p1.className(),
"Paving" );
81 board.
saveOBJ(
"board3D-6-clipping.obj");
The class Board3D is a type of Display3D which export the figures in the format OBJ/MTL when calling ...
void saveOBJ(const std::string &filename, const bool isNormalized=false)
Structure representing an RGB triple with alpha component.
Aim: A wrapper class around a STL associative container for storing sets of digital points within som...
static void addNorm2Ball(TDigitalSet &aSet, const Point &aCenter, UnsignedInteger aRadius)
DGtal is the top-level namespace which contains all DGtal functions and types.
Class for adding a Clipping plane through the Viewer3D stream. Realizes the concept CDrawableWithView...
Modifier class in a Display3D stream. Useful to choose your own mode for a given class....