DGtal 1.4.0
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testDigitalSurfaceRegularization.cpp
Go to the documentation of this file.
1
30#include <iostream>
31#include "DGtal/base/Common.h"
32#include "ConfigTest.h"
33#include "DGtalCatch.h"
34#include "DGtal/helpers/StdDefs.h"
35#include "DGtal/helpers/Shortcuts.h"
36#include "DGtal/helpers/ShortcutsGeometry.h"
37#include "DGtal/geometry/surfaces/DigitalSurfaceRegularization.h"
39
40using namespace std;
41using namespace DGtal;
42
44// Functions for testing class DigitalSurfaceRegularization.
46
47TEST_CASE( "Testing DigitalSurfaceRegularization" )
48{
52 auto params = SH3::defaultParameters()
54
55 params( "polynomial", "goursat" )( "gridstep", 1.0)("verbose", 0);
56 auto implicit_shape = SH3::makeImplicitShape3D ( params );
57 auto digitized_shape = SH3::makeDigitizedImplicitShape3D( implicit_shape, params );
58 auto K = SH3::getKSpace( params );
60
61 SECTION("Basic Construction using Trivial Normals and regular/clamped advection")
62 {
64 auto surface = SH3::makeDigitalSurface( digitized_shape, K, params );
65 auto surfels = SH3::getSurfelRange( surface, params );
67 regul.init();
70 double energy = regul.computeGradient();
71 CAPTURE( regul );
72 REQUIRE( energy == Approx(1684.340));
74 auto finalenergy = regul.regularize();
76 REQUIRE( finalenergy == Approx( 4.7763 ) );
77 REQUIRE( regul.isValid() );
78
80 auto regularizedPosition = regul.getRegularizedPositions();
81 auto original = regul.getOriginalPositions();
83 auto normals = regul.getNormalVectors();
84
85 auto cellIndex = regul.getCellIndex();
86 SH3::saveOBJ(surface, [&] (const SH3::Cell &c){ return original[ cellIndex[c]];},
87 normals, SH3::Colors(), "originalSurf.obj");
88 SH3::saveOBJ(surface, [&] (const SH3::Cell &c){ return regularizedPosition[ cellIndex[c]];},
89 normals, SH3::Colors(), "regularizedSurf.obj");
90
91 //Testing reset() at few points
92 regul.reset();
93 regularizedPosition = regul.getRegularizedPositions();
94 REQUIRE( original[0] == regularizedPosition[0] );
95 REQUIRE( original[123] == regularizedPosition[123] );
96
97 //Testing Clamped version
98 auto finalenergyClamped = regul.regularize(200,1.0,0.001, DigitalSurfaceRegularization<SH3::DigitalSurface>::clampedAdvection);
99 regularizedPosition = regul.getRegularizedPositions();
100 SH3::saveOBJ(surface, [&] (const SH3::Cell &c){ return regularizedPosition[ cellIndex[c]];},
101 normals, SH3::Colors(), "regularizedSurfClamped.obj");
102 REQUIRE( finalenergyClamped == Approx(12.1914) );
103 REQUIRE( finalenergy < finalenergyClamped );
104
105 //Testing accessor
106 auto aPointelIndex = cellIndex.begin();
107 REQUIRE( regularizedPosition[ aPointelIndex->second ] == regul.getRegularizedPosition( aPointelIndex->first) );
108 }
109
110 SECTION("Basic Construction with II Normal Vectors")
111 {
112 auto surface = SH3::makeDigitalSurface( digitized_shape, K, params );
113 auto surfels = SH3::getSurfelRange( surface, params );
115 auto ii_normals = SHG3::getIINormalVectors(digitized_shape, surfels, params);
117 regul.init();
118 auto surfelIndex = regul.getSurfelIndex();
119 regul.attachNormalVectors([&](SH3::SCell &c){ return ii_normals[ surfelIndex[c] ];} );
121
122 double energy = regul.computeGradient();
123 CAPTURE( regul );
124 REQUIRE( energy == Approx(1588.649));
125 regul.regularize();
126 REQUIRE( regul.isValid() );
127
128 auto regularizedPosition = regul.getRegularizedPositions();
129 auto normals = regul.getNormalVectors();
130 auto cellIndex = regul.getCellIndex();
131 SH3::saveOBJ(surface, [&] (const SH3::Cell &c){ return regularizedPosition[ cellIndex[c]];},
132 normals, SH3::Colors(), "regularizedSurf-II.obj");
133 }
134
135 SECTION("Warm restart")
136 {
137 auto surface = SH3::makeDigitalSurface( digitized_shape, K, params );
138 auto surfels = SH3::getSurfelRange( surface, params );
140 regul.init();
142 CAPTURE( regul );
143 auto energy = regul.regularize(10,1.0,0.1);
144 auto secondenergy = regul.regularize(10,1.0,0.1);
145 auto thirdenergy = regul.regularize(10,1.0,0.1);
146 CAPTURE(energy);
147 CAPTURE(secondenergy);
148 CAPTURE(thirdenergy);
149
150 REQUIRE( energy > secondenergy );
151 REQUIRE( secondenergy > thirdenergy );
152 }
153
154 SECTION("Local weights")
155 {
156 auto surface = SH3::makeDigitalSurface( digitized_shape, K, params );
157 auto surfels = SH3::getSurfelRange( surface, params );
159 regul.init();
161 CAPTURE( regul );
162 auto energy = regul.regularize(10,1.0,0.1);
163
164 auto original = regul.getOriginalPositions();
165 std::vector<double> alphas(original.size(),0.001);
166 std::vector<double> betas(original.size(),1.0);
167 std::vector<double> gammas(original.size(), 0.05);
168
169 //Init again with variable (but constant) weights
171 regul2.init(alphas,betas,gammas);
173 auto energybis = regul2.regularize(10,1.0,0.1);
174 REQUIRE( energy == energybis );
175
176 energybis = regul2.regularize();
177 auto regularizedPosition = regul.getRegularizedPositions();
178 auto normals = regul.getNormalVectors();
179 auto cellIndex = regul.getCellIndex();
180 SH3::saveOBJ(surface, [&] (const SH3::Cell &c){ return regularizedPosition[ cellIndex[c]];},
181 normals, SH3::Colors(), "regularizedSurf-local.obj");
182
183 //Same with higher data attachment for x < 0.0
186 for(size_t i = 0 ; i < original.size(); ++i)
187 if (original[i][0]<0.0)
188 {
189 alphas[i] = 4.0;
190 betas[i] = 0.0000001;
191 gammas[i] = 0.0;
192 }
193 regul3.init(alphas,betas,gammas);
194 regul3.attachConvolvedTrivialNormalVectors(params);
195 energybis = regul3.regularize();
197
198 regularizedPosition = regul3.getRegularizedPositions();
199 SH3::saveOBJ(surface, [&] (const SH3::Cell &c){ return regularizedPosition[ cellIndex[c]];},
200 normals, SH3::Colors(), "regularizedSurf-localsplit.obj");
201 }
202}
203
Aim: Implements Digital Surface Regularization as described in coeurjolly17regDGCI.
void init(const double alpha=0.001, const double beta=1.0, const double gamma=0.05)
Initialize the parameters of the energy function.
void attachConvolvedTrivialNormalVectors(const Parameters someParams=SH3::defaultParameters()|SHG3::defaultParameters())
void attachNormalVectors(const std::function< SHG3::RealVector(SH3::SCell &)> &normalFunc)
SHG3::RealPoint getRegularizedPosition(const SH3::Cell &aPointel)
const SH3::Surfel2Index & getSurfelIndex() const
double regularize(const unsigned int nbIters, const double dt, const double epsilon, const AdvectionFunction &advectionFunc)
Main regularization loop.
Aim: This class is used to simplify shape and surface creation. With it, you can create new shapes an...
static RealVectors getIINormalVectors(CountedPtr< BinaryImage > bimage, const SurfelRange &surfels, const Parameters &params=parametersGeometryEstimation()|parametersKSpace())
static Parameters defaultParameters()
Aim: This class is used to simplify shape and surface creation. With it, you can create new shapes an...
Definition Shortcuts.h:105
static KSpace getKSpace(const Point &low, const Point &up, Parameters params=parametersKSpace())
Definition Shortcuts.h:332
static CountedPtr< DigitizedImplicitShape3D > makeDigitizedImplicitShape3D(CountedPtr< ImplicitShape3D > shape, Parameters params=parametersDigitizedImplicitShape3D())
Definition Shortcuts.h:523
std::vector< Color > Colors
Definition Shortcuts.h:192
static SurfelRange getSurfelRange(CountedPtr< ::DGtal::DigitalSurface< TDigitalSurfaceContainer > > surface, const Parameters &params=parametersDigitalSurface())
Definition Shortcuts.h:1547
static CountedPtr< DigitalSurface > makeDigitalSurface(CountedPtr< TPointPredicate > bimage, const KSpace &K, const Parameters &params=parametersDigitalSurface())
Definition Shortcuts.h:1209
static Parameters defaultParameters()
Definition Shortcuts.h:203
LightDigitalSurface::SCell SCell
Definition Shortcuts.h:163
static bool saveOBJ(CountedPtr< ::DGtal::DigitalSurface< TDigitalSurfaceContainer > > digsurf, const TCellEmbedder &embedder, const RealVectors &normals, const Colors &diffuse_colors, std::string objfile, const Color &ambient_color=Color(32, 32, 32), const Color &diffuse_color=Color(200, 200, 255), const Color &specular_color=Color::White)
Definition Shortcuts.h:1739
static CountedPtr< ImplicitShape3D > makeImplicitShape3D(const Parameters &params=parametersImplicitShape3D())
Definition Shortcuts.h:282
LightDigitalSurface::Cell Cell
Definition Shortcuts.h:162
CountedPtr< SH3::DigitalSurface > surface
DGtal is the top-level namespace which contains all DGtal functions and types.
STL namespace.
Shortcuts< KSpace > SH3
CAPTURE(thicknessHV)
KSpace K
TEST_CASE("Testing DigitalSurfaceRegularization")
ShortcutsGeometry< Z3i::KSpace > SHG3
SECTION("Testing constant forward iterators")
REQUIRE(domain.isInside(aPoint))