118 typedef Z2::Point
Point;
128 Point p1 ( -20, -10 );
144 if ( ( x*x + y*y < 82 ) ||
145 ( ( x - 14 ) * ( x - 14 ) + ( y + 1 ) * ( y + 1 ) < 17 ) ||
146 ( ( x + 14 ) * ( x + 14 ) + ( y - 1 ) * ( y - 1 ) < 17 ) )
150 ObjectType bubble ( dt8_4, bubble_set );
153 if (bubble.computeConnectedness() ==
CONNECTED)
154 trace.
info() <<
"The object is (8,4)connected." << endl;
156 trace.
info() <<
"The object is not (8,4)connected." << endl;
159 ObjectType bubbleBorder = bubble.border();
160 if (bubbleBorder.computeConnectedness() ==
CONNECTED)
161 trace.
info() <<
"The object (8,4) border is connected." << endl;
163 trace.
info() <<
"The object (8,4) border is not connected." << endl;
170 board.
saveSVG (
"bubble-set.svg" );
172 board <<
SetMode( bubbleBorder.className(),
"DrawAdjacencies" )
173 <<
CustomStyle ( bubbleBorder.className(),
new MyObjectStyleCustom )
175 board.
saveSVG (
"bubble-object-border.svg" );
182 DT8_4::ReverseTopology dt4_8 = dt8_4.reverseTopology();
184 ObjectType48 bubble2 ( dt4_8, bubble_set );
187 ObjectType48 bubbleBorder2 = bubble2.border();
188 if (bubbleBorder2.computeConnectedness() ==
CONNECTED)
189 trace.
info() <<
"The object (4,8) border is connected." << endl;
191 trace.
info() <<
"The object (4,8) border is not connected." << endl;
195 <<
SetMode( bubbleBorder2.className(),
"DrawAdjacencies" )
196 <<
CustomStyle ( bubbleBorder2.className(),
new MyObjectStyleCustom )
199 board.
saveSVG (
"bubble-object-border-48.svg" );
202 vector<ObjectType48> borders ( 30 );
203 vector<ObjectType48>::iterator it = borders.begin();
204 auto nbComponents = bubbleBorder2.writeComponents ( it );
206 trace.
info() <<
"The Bubble object has " << nbComponents <<
" (4,8)-connected components" << endl;
209 for (
unsigned int k = 0;k < nbComponents ; k++ )
212 board <<
SetMode( borders[k].className(),
"DrawAdjacencies" ) <<
CustomStyle ( borders[k].className(),
new MyObjectStyleCustom ) << borders[k];
214 board <<
SetMode( borders[k].className(),
"DrawAdjacencies" ) <<
CustomStyle ( borders[k].className(),
new MyObjectStyleCustom ) << borders[k];
218 board.
saveSVG (
"bubble-object-color-borders-48.svg" );
236 typedef Z2::Point
Point;
246 Point p1 ( -20, -10 );
262 if ( ( x*x + y*y < 82 ) ||
263 ( ( x - 14 ) * ( x - 14 ) + ( y + 1 ) * ( y + 1 ) < 17 ) ||
264 ( ( x + 14 ) * ( x + 14 ) + ( y - 1 ) * ( y - 1 ) < 17 ) )
268 ObjectType bubble ( dt8_4, bubble_set );
271 if (bubble.computeConnectedness() ==
CONNECTED)
272 trace.
info() <<
"The object is (8,4)connected." << endl;
274 trace.
info() <<
"The object is not (8,4)connected." << endl;
277 ObjectType bubbleBorder = bubble.border();
278 if (bubbleBorder.computeConnectedness() ==
CONNECTED)
279 trace.
info() <<
"The object (8,4) border is connected." << endl;
281 trace.
info() <<
"The object (8,4) border is not connected." << endl;
292 board.
saveSVG (
"bubble-set-dgtalboard.svg" );
294 board <<
SetMode( bubbleBorder.className(),
"DrawAdjacencies" )
295 <<
CustomStyle ( bubbleBorder.className(),
new MyDrawStyleCustomBlue )
297 board.
saveSVG (
"bubble-object-border-dgtalboard.svg" );
Iterator for HyperRectDomain.
Aim: Parallelepidec region of a digital space, model of a 'CDomain'.
const ConstIterator & begin() const
std::string className() const
const ConstIterator & end() const