DGtal 1.4.0
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DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage Struct Reference

Public Member Functions

 ~GLTextureImage ()
 
 GLTextureImage (const GLTextureImage &aGLImg)
 
 GLTextureImage (const typename Viewer3D< Space, KSpace >::TextureImage &aGSImage)
 

Data Fields

RealPoint point1
 coordinates
 
RealPoint point2
 
RealPoint point3
 
RealPoint point4
 
Viewer3D< Space, KSpace >::ImageDirection myDirection
 
unsigned int myImageWidth
 
unsigned int myImageHeight
 
unsigned int myBufferWidth
 
unsigned int myBufferHeight
 
GLuint myTextureName
 
Viewer3D< Space, KSpace >::TextureMode myMode
 
unsigned char * myTextureImageBufferGS
 
unsigned char * myTextureImageBufferRGB
 
double vectNormal [3]
 
double myTextureFitX
 
double myTextureFitY
 

Detailed Description

template<typename TSpace = SpaceND<3>, typename TKSpace = KhalimskySpaceND<3>>
struct DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage

Used to display in OPENGL an image as a textured quad image.

Definition at line 1231 of file Viewer3D.h.

Constructor & Destructor Documentation

◆ ~GLTextureImage()

template<typename TSpace = SpaceND<3>, typename TKSpace = KhalimskySpaceND<3>>
DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::~GLTextureImage ( )
inline

◆ GLTextureImage() [1/2]

template<typename TSpace = SpaceND<3>, typename TKSpace = KhalimskySpaceND<3>>
DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::GLTextureImage ( const GLTextureImage & aGLImg)
inline

Definition at line 1274 of file Viewer3D.h.

1274 : myBufferWidth(aGLImg.myBufferWidth),
1275 myBufferHeight(aGLImg.myBufferHeight),
1276 myTextureName(aGLImg.myTextureName),
1277 myMode(aGLImg.myMode),
1278 myTextureFitX(aGLImg.myTextureFitX),
1279 myTextureFitY(aGLImg.myTextureFitY)
1280
1281 {
1282 point1[0]=aGLImg.point1[0]; point1[1]=aGLImg.point1[1]; point1[2]=aGLImg.point1[2];
1283 point2[0]=aGLImg.point2[0]; point2[1]=aGLImg.point2[1]; point2[2]=aGLImg.point2[2];
1284 point3[0]=aGLImg.point3[0]; point3[1]=aGLImg.point3[1]; point3[2]=aGLImg.point3[2];
1285 point4[0]=aGLImg.point4[0]; point4[1]=aGLImg.point4[1]; point4[2]=aGLImg.point4[2];
1286 myImageWidth=aGLImg.myImageWidth; myImageHeight=aGLImg.myImageHeight;
1287 myDirection = aGLImg.myDirection;
1288 vectNormal[0]=aGLImg.vectNormal[0];
1289 vectNormal[1]=aGLImg.vectNormal[1];
1290 vectNormal[2]=aGLImg.vectNormal[2];
1291
1292 if(myMode== 1)
1293 {
1295 for(unsigned int i=0; i<myBufferHeight*myBufferWidth;i++)
1296 {
1297 myTextureImageBufferGS[i]=aGLImg.myTextureImageBufferGS[i];
1298 }
1300 {
1302 for(unsigned int i=0; i<3*myBufferHeight*myBufferWidth;i+=3)
1303 {
1304 myTextureImageBufferRGB[i]=aGLImg.myTextureImageBufferRGB[i];
1305 myTextureImageBufferRGB[i+1]=aGLImg.myTextureImageBufferRGB[i+1];
1306 myTextureImageBufferRGB[i+2]=aGLImg.myTextureImageBufferRGB[i+2];
1307 }
1308 }
1309 }
Viewer3D< Space, KSpace >::ImageDirection myDirection
Definition Viewer3D.h:1239
RealPoint point1
coordinates
Definition Viewer3D.h:1234

References DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::myBufferHeight, DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::myBufferWidth, DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::myDirection, DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::myImageHeight, DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::myImageWidth, DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::myMode, DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::myTextureImageBufferGS, DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::myTextureImageBufferRGB, DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::point1, DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::point2, DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::point3, DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::point4, and DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::vectNormal.

◆ GLTextureImage() [2/2]

template<typename TSpace = SpaceND<3>, typename TKSpace = KhalimskySpaceND<3>>
DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::GLTextureImage ( const typename Viewer3D< Space, KSpace >::TextureImage & aGSImage)
inline

Definition at line 1313 of file Viewer3D.h.

1314 {
1315 point1[0]=aGSImage.point1[0]; point1[1]=aGSImage.point1[1]; point1[2]=aGSImage.point1[2];
1316 point2[0]=aGSImage.point2[0]; point2[1]=aGSImage.point2[1]; point2[2]=aGSImage.point2[2];
1317 point3[0]=aGSImage.point3[0]; point3[1]=aGSImage.point3[1]; point3[2]=aGSImage.point3[2];
1318 point4[0]=aGSImage.point4[0]; point4[1]=aGSImage.point4[1]; point4[2]=aGSImage.point4[2];
1319 myImageWidth=aGSImage.myImageWidth; myImageHeight=aGSImage.myImageHeight;
1320 myDirection = aGSImage.myDirection;
1321 myMode= aGSImage.myMode;
1326 RealPoint v1 = point2-point1;
1327 RealPoint v2 = point4-point1;
1328 vectNormal[0] = v1[1]*v2[2] - v1[2]*v2[1];
1329 vectNormal[1] = v1[2]*v2[0] - v1[0]*v2[2];
1330 vectNormal[2] = v1[0]*v2[1] - v1[1]*v2[0];
1331 double norm = sqrt(vectNormal[0]*vectNormal[0]+vectNormal[1]*vectNormal[1]+vectNormal[2]*vectNormal[2]);
1332 vectNormal[0] /=norm; vectNormal[1] /=norm; vectNormal[2] /=norm;
1333 }
1334
1337
1338 if(myMode== 1)
1339 {
1341 unsigned int pos=0;
1342 for (unsigned int i=0; i<myBufferHeight; i++)
1343 {
1344 for (unsigned int j=0; j<myBufferWidth; j++)
1345 {
1346 if(i<myImageHeight && j< myImageWidth)
1347 {
1348 myTextureImageBufferGS[pos]= aGSImage.myTabImage[i*myImageWidth+j];
1349 }else{
1351 }
1352 pos++;
1353 }
1354 }
1356 {
1358 unsigned int pos=0;
1359 for (unsigned int i=0; i<myBufferHeight; i++)
1360 {
1361 for (unsigned int j=0; j<myBufferWidth; j++)
1362 {
1363 if(i<myImageHeight && j< myImageWidth)
1364 {
1365 DGtal::Color aCol(aGSImage.myTabImage[i*myImageWidth+j]);
1366 myTextureImageBufferRGB[pos]= aCol.red();
1367 myTextureImageBufferRGB[pos+1]= aCol.green();
1368 myTextureImageBufferRGB[pos+2]= aCol.blue();
1369 }else{
1371 myTextureImageBufferRGB[pos+1]=0;
1372 myTextureImageBufferRGB[pos+2]=0;
1373 }
1374 pos+=3;
1375 }
1376 }
1377 }
1378
1381 }
Structure representing an RGB triple with alpha component.
Definition Color.h:68
T roundToUpperPowerOfTwo(const T &n)
PointVector< 3, double > RealPoint

References DGtal::Color::blue(), DGtal::Color::green(), DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::myBufferHeight, DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::myBufferWidth, DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::myDirection, DGtal::Viewer3D< TSpace, TKSpace >::TextureImage::myDirection, DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::myImageHeight, DGtal::Viewer3D< TSpace, TKSpace >::TextureImage::myImageHeight, DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::myImageWidth, DGtal::Viewer3D< TSpace, TKSpace >::TextureImage::myImageWidth, DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::myMode, DGtal::Viewer3D< TSpace, TKSpace >::TextureImage::myMode, DGtal::Viewer3D< TSpace, TKSpace >::TextureImage::myTabImage, DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::myTextureFitX, DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::myTextureFitY, DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::myTextureImageBufferGS, DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::myTextureImageBufferRGB, DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::point1, DGtal::Viewer3D< TSpace, TKSpace >::TextureImage::point1, DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::point2, DGtal::Viewer3D< TSpace, TKSpace >::TextureImage::point2, DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::point3, DGtal::Viewer3D< TSpace, TKSpace >::TextureImage::point3, DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::point4, DGtal::Viewer3D< TSpace, TKSpace >::TextureImage::point4, DGtal::Color::red(), DGtal::functions::roundToUpperPowerOfTwo(), DGtal::Viewer3D< TSpace, TKSpace >::undefDirection, and DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::vectNormal.

Field Documentation

◆ myBufferHeight

template<typename TSpace = SpaceND<3>, typename TKSpace = KhalimskySpaceND<3>>
unsigned int DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::myBufferHeight

◆ myBufferWidth

template<typename TSpace = SpaceND<3>, typename TKSpace = KhalimskySpaceND<3>>
unsigned int DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::myBufferWidth

◆ myDirection

template<typename TSpace = SpaceND<3>, typename TKSpace = KhalimskySpaceND<3>>
Viewer3D<Space,KSpace>::ImageDirection DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::myDirection

◆ myImageHeight

template<typename TSpace = SpaceND<3>, typename TKSpace = KhalimskySpaceND<3>>
unsigned int DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::myImageHeight

◆ myImageWidth

template<typename TSpace = SpaceND<3>, typename TKSpace = KhalimskySpaceND<3>>
unsigned int DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::myImageWidth

◆ myMode

template<typename TSpace = SpaceND<3>, typename TKSpace = KhalimskySpaceND<3>>
Viewer3D<Space,KSpace>::TextureMode DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::myMode

◆ myTextureFitX

template<typename TSpace = SpaceND<3>, typename TKSpace = KhalimskySpaceND<3>>
double DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::myTextureFitX

◆ myTextureFitY

template<typename TSpace = SpaceND<3>, typename TKSpace = KhalimskySpaceND<3>>
double DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::myTextureFitY

◆ myTextureImageBufferGS

template<typename TSpace = SpaceND<3>, typename TKSpace = KhalimskySpaceND<3>>
unsigned char* DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::myTextureImageBufferGS

◆ myTextureImageBufferRGB

template<typename TSpace = SpaceND<3>, typename TKSpace = KhalimskySpaceND<3>>
unsigned char* DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::myTextureImageBufferRGB

◆ myTextureName

template<typename TSpace = SpaceND<3>, typename TKSpace = KhalimskySpaceND<3>>
GLuint DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::myTextureName

Definition at line 1245 of file Viewer3D.h.

◆ point1

template<typename TSpace = SpaceND<3>, typename TKSpace = KhalimskySpaceND<3>>
RealPoint DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::point1

◆ point2

template<typename TSpace = SpaceND<3>, typename TKSpace = KhalimskySpaceND<3>>
RealPoint DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::point2

◆ point3

template<typename TSpace = SpaceND<3>, typename TKSpace = KhalimskySpaceND<3>>
RealPoint DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::point3

◆ point4

template<typename TSpace = SpaceND<3>, typename TKSpace = KhalimskySpaceND<3>>
RealPoint DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::point4

◆ vectNormal

template<typename TSpace = SpaceND<3>, typename TKSpace = KhalimskySpaceND<3>>
double DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::vectNormal[3]

The documentation for this struct was generated from the following file: