An homotopic thinning is an iterative removal of simple points from a given digital object.
#include <iostream>
#include <queue>
#include "DGtal/base/Common.h"
#include "DGtal/io/viewers/Viewer3D.h"
#include "DGtal/io/DrawWithDisplay3DModifier.h"
#include "DGtal/io/Color.h"
#include "DGtal/shapes/Shapes.h"
#include "DGtal/helpers/StdDefs.h"
using namespace Z3i;
int main(
int argc,
char** argv )
{
trace.
beginBlock (
"Example simple example of 3DViewer" );
QApplication application(argc,argv);
viewer.setWindowTitle("simpleExample3DViewer");
Point p1( -50, -50, -50 );
trace.
warning() <<
"Constructing a ring DigitalSet ... ";
for (Domain::ConstIterator it =
domain.begin(); it !=
domain.end(); ++it )
{
if ( ((*it - c ).norm() <= 25) && ((*it - c ).norm() >= 18)
&& ( (((*it)[0] <= 3)&& ((*it)[0] >= -3))|| (((*it)[1] <= 3)&& ((*it)[1] >= -3)))){
shape_set.insertNew( *it );
}
}
trace.
warning() <<
" [Done]" << std::endl;
Object18_6 shape( dt18_6, shape_set );
int nb_simple=0;
DigitalSet::Iterator it, itE;
do
{
std::queue<DigitalSet::Iterator> Q;
it = S.begin();
itE = S.end();
#ifdef WITH_OPENMP
std::vector<DigitalSet::Iterator> v( S.size() );
std::vector<uint8_t> b( v.size() );
for ( size_t i = 0; it != itE; ++it, ++i )
v[ i ] = it;
#pragma omp parallel for schedule(dynamic)
for ( size_t i = 0; i < v.size(); ++i )
b[ i ] = shape.isSimple( *(v[ i ]) );
for ( size_t i = 0; i < v.size(); ++i )
if ( b[ i ] ) Q.push( v[ i ] );
#else
for ( ; it != itE; ++it )
if ( shape.isSimple( *it ) )
Q.push( it );
#endif
nb_simple = 0;
while ( ! Q.empty() )
{
DigitalSet::Iterator itt = Q.front();
Q.pop();
if ( shape.isSimple( *itt ) )
{
S.erase( *itt );
++nb_simple;
}
}
}
while ( nb_simple != 0 );
viewer <<
SetMode3D( shape_set.className(),
"Paving" );
viewer << S ;
viewer <<
SetMode3D( shape_set.className(),
"PavingTransp" );
viewer << shape_set;
viewer<< Viewer3D<>::updateDisplay;
return application.exec();
}
Structure representing an RGB triple with alpha component.
void beginBlock(const std::string &keyword="")
virtual void show()
Overload QWidget method in order to add a call to updateList() method (to ensure that the lists are w...
DGtal is the top-level namespace which contains all DGtal functions and types.
Modifier class in a Display3D stream. Useful to choose your own mode for a given class....
HyperRectDomain< Space > Domain
Z2i::DigitalSet DigitalSet