Example of clipped object export with Display3D.
- See also
- Export objects with Board3D
Illustration of the resulting exported file (OBJ format visualized with blender).
$
#include <iostream>
#include "DGtal/io/boards/Board3D.h"
#include "DGtal/io/DrawWithDisplay3DModifier.h"
#include "DGtal/io/Color.h"
#include "DGtal/base/Common.h"
#include "DGtal/helpers/StdDefs.h"
#include "DGtal/shapes/Shapes.h"
using namespace Z3i;
{
board <<
SetMode3D( shape_set.className(),
"Both" );
board << shape_set;
board <<
SetMode3D( p1.className(),
"Paving" );
board.
saveOBJ(
"board3D-6-clipping.obj");
}
The class Board3D is a type of Display3D which export the figures in the format OBJ/MTL when calling ...
void saveOBJ(const std::string &filename, const bool isNormalized=false)
Structure representing an RGB triple with alpha component.
Aim: A utility class for constructing different shapes (balls, diamonds, and others).
DGtal is the top-level namespace which contains all DGtal functions and types.
Class for adding a Clipping plane through the Viewer3D stream. Realizes the concept CDrawableWithView...
Modifier class in a Display3D stream. Useful to choose your own mode for a given class....
HyperRectDomain< Space > Domain
Z2i::DigitalSet DigitalSet